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AUTODESK 3DS MAX - RIGGING

General description

This two-day training introduces key rigging intermediate techniques using 3ds Max.

Audience

The course is designed for computer graphics professionals working in various fields such as video games, film and TV, architecture and conceptual design who wish to incorporate 3ds max in their creative process.

Course Objectives

At the end of the Autodesk 3ds Max - Rigging training, the participant will be able to :

  • Create a bone structure
  • Apply constraints
  • Use animation and rigging interfaces
  • Save and load created mesh
  • Create constraints and controllers for facial animations

Prerequisites

Having completed the 3ds Max Essentials training or equivalent knowledge and/or experience.

Course themes

This session features character rigging, mechanical rigging, expression controllers, custom attributes, personalized interface, and wired parameters.

Course structure

Discussions and presentations of real-life case scenario will allow the group to exchange ideas on the featured concepts. Hands-on exercises will allow the participants to master the tools and exchange their experiences.

Formation style

Lab.

Cost

$895
$595 if you have completed the 3ds Max Essentials training.

Upcoming dates

  • November 14th and 21st
  • April 19th and 26th
  • June 8th and 15th