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Recent blog news
Monthly
profile : Maryse Bouchard, Graduate from the Film and Television Program
ELITE 2012 - Realistic
Animation in Live-Action films
Matt
Guetta will give a Lighting and rendering master class during the ELITE Convention
Monthly profile : Mark Morissette, Graduate from the Film and Television
Program
Traditional drawing workshop for 3D artists
General description
This 4-module class covers the key concepts linked to the image emotional transfer and the pencil trace. Emphasis will be on the impact of traditional drawing on the creation of 3D images. This session covers: proportion, perspective and tools. The course is designed for computer graphics professionals working in various fields such as: video games, film and TV, architecture who wish to incorporate traditional drawing in their creative process.
- Module 1 - Form & objects
- Module 2 - Body and animation (living model)
- Module 3 - Academic pose (living model)
- Module 4 - Architecture - Work perspective with multiple escape point
Objectives
- Understand objects representation in space
- Create image composition
- Work with light and shadow
- Transfer traditional notions to 3D creation
- Indentify way of improving 3D creation
Length and schedule
7 hours from 9am to 5pm per module
Prerequisites
- Occupy a position where you are requested to design and create visual content
- The 1st module is mandatory for participant without formal education or professional experience in traditional drawing.
Litterature and course material
Material will be provided for the class. The participants will be able to keep their workbook and artist material after the class.
Diploma
The course leads to a NAD Centre certificate of completion.
Cost
$245 per module, $795 for the entire series of 4 classes.
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